Major portion of the main window is taken up by the listing of commands of selected
type. Each row represents one command.
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Checkbox on the left designates whether command is
voice active or not i.e. whether speech recognition engine should listen for its voice
command phrase. The reasons for having commands which are not voice active are manifold:
the command is just a part of another (group) command, the command is rarely used and/or
having it on the character's context menu (or having a hotkey for it) is convenient enough. Check
Localization of Commands topic for information on
automated, dynamic command activation/deactivation.
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Context Menu- is shown when user right-clicks on one of the
commands in the list:
Add - Adds a new command of current type,
Clone - Adds a new command based on the currently selected
command (group commands only),
Edit - Opens currently selected command for editing,
Delete - Deletes currently selected command,
Execute - Executes currently selected command,
Periodic - Allows user to set up the frequency of periodic
execution of the selected command,
Hotkey - Allows user to specify a system-wide hotkey (keyboard
combination) that will execute the selected command,
Add to Menu - Adds currently selected command to the user
(character) menu.